![]() ( 710633) - Graphics: Fixed a crash when blend shape value is changed for an object with cloth component.Fixed the lightmap indices not updating for additively loaded scenes in the Editor. ( 815127) - GI: LightProbes.GetInterpolatedProbe will return a black probe now if there are no light probes in the scene.( 811241) - GI: Fixed a crash in Reflection Probe component when multiple scenes are used.(none) - Fixed a syntax error in user-agent header string generated by API requests within Unity web views.(none) - Editor: Fixed an issue where objects in Inspector Preview appeared darker in Linear color space.( 708582) - Editor: Fixed an issue where ColorPicker color was darker than the actual color picked in Linear color space.( 775290) - Editor: Fixed an issue where 'sub-assets' could appear in the wrong order in the Editor or change order when saving.( 819707) - D3D11: Fixed editor spewing out "Failed to query D3D11 context for ID3DUserDefinedAnnotation interface" error message when run on Windows 7 machine without Windows updates installed.(763383) - Collab: Fixed a crash when opening a cloud project named with numbers if you already have a project named the same in your folder.( 811596) - Asset Management: Assets added using AssetDatabase.AddObjectToAsset will no longer change their name when the project is saved. ![]() (824596) - Animation: Fixed a crash when triggering a newly created animation clip at runtime.(823410) - Animation: Fixed a crash when changing AnimatorOverrideController during interrupted transition.( 820586) - Animation: Fixed a crash when adding AnimationClip to an enabled Animation component whilst in play mode in the editor.(none) - Animation: Deleting an Override controller that was previously set as the runtimecontroller no longer reset the animator statemachine memory.( 808752) - Android: Fixed build time regression when using the resources folder.( 807983) - Android: Fixed an issue where projects without audio could stop external audio sources.Windows Store: Windows Extension SDK references will now be automatically added to Assembly-CSharp projects.
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